Savagery

Savagery —Add one half-point to Speed when initially selecting this Ability. All activities having to do with forest tribes, primitive living in forests, survival therein, native flora and fauna, crafting necessities and weapons, camouflage, concealment, hunting, fishing, building small watercraft, trapping, snares, deadfalls, pits, traps, etc. are governed by this Ability. Each 10 points of Ability Score possessed adds one point to Weapons Ability, and also provides a bonus point of Harm inflicted with a successful attack when employing missile or striking weapon.

Starting Equipment List: Low.

Note: This Ability can not be selected during Avatar creation if Nomadic is chosen as another Ability.