Physique

Physique —Add two points to Health when initially selecting this Ability. All activities having to do with carrying weight, endurance, fitness, lifting heavy weight, muscular development, physical power and strength, etc. are governed by this Ability. Each 10 Ability points possessed provides a bonus of one point to any Harm inflicted by the Avatar when striking with hand-held or hand-propelled weapon (or otherwise propelling a missile by energy directly related to muscular development, as in drawing and releasing a bow). Note that humans are assumed to be able to carry weight equal to the normal average body weight of a person of their height and bone structure, and that they can lift and/or move thrice such weight (with varying degrees of success). Physique Ability then adds 10 pounds of carrying capacity and 30 pounds of lift/move capacity for each 10 points of Ability Score.

Starting Equipment List: Low.