Hunt

Hunt —Add two points to Precision when initially selecting this Ability. All activities having to do with hunting afoot and/or mounted, woodcraft, survival, the chase, tracking, recognition of flora and fauna, concealment and camouflage in woods, etc. are governed by the Ability. When using this Ability to locate game, a check is made, and if successful, one sort of animal will be discovered, although it might be a predatory sort rather than a purely game animal form. If Ranging Ability is also possessed, the individual adds 10% of that Score to the Hunt Score in regards to checks against this Ability and vice versa.

This Ability can also be used to attempt to avoid being surprised in an encounter situation if the Avatar is employing it or could logically use it at the time of the encounter. The base Score is used, and the LM will make situational and Avatar characteristic modifiers according to circumstances.

Starting Equipment List: Low, Middle if chosen first.