Urbane

Urbane —Add two points to Precision when initially selecting this Ability. All activities having to do with cities and the societies thereof—bigotry, body language, cant, crime, criminal gangs, government, group dynamics, high and low persons, in-groups and insiders, influence, hideouts, law enforcement, locales and places therein, opinions and laws, out-groups and outsiders, politics, signs and signing, situation analysis, slang, slums, street-smart, street crimes, sub-cultures, unacceptable behavior, etc. are governed by this Ability.

Starting Equipment List: Low, Middle if chosen first.