Nomadic

Nomadic —Add two points to Precision when initially selecting this Ability. All activities having to do with nomad tribes and peoples, primitive living in open lands, survival therein, native flora and fauna, crafting necessities and weapons, herding, horses, riding, roping, traveling long distances, etc. are governed here. Each 10 points of Ability Score possessed adds one point to the character’s Weapons Ability, and provides a bonus point of Harm inflicted with a successful attack when employing any weapon.

Starting Equipment List: Low.

Note: This Ability cannot be selected during Avatar creation if Savagery is chosen as another Ability.